Monday, February 11, 2008

Lovecraft's Legacy: Lovecraft Begins to Meet Role Playing (1978)


Lovecraft's Ideas (sometimes through the interpretation of August Derleth, Fritz Leiber, Brian Lumley, and others) are deeply incorporated into today's role playing games.

From the seller: Here is the main magazine for the role playing game community, no longer printed (this issue is from the second volume of the magazine & very early in the history of Dungeons & Dragons - popular fantasy RPG from TSR of Lake Geneva, Wisconsin.) Beginning to appear more professional, this issue has features like the Illusionist that will later be incorporated into the Dungeons & Dragons and Advanced Dungeons & Dragons games. Ads are an interesting look back at the the earliest RPG companies such as Judges Guild, Grenadier, Ral Partha, Chaosium. A great issue marred by the terrible cover damage as seen in the front scan! ... Contents Include The Humorous Side of D&D, The Druids, "Quag Keep" (fantasy story by Andre Norton), A New Look at Illusionists, The Persian Mythos, Ship's Cargo (seagoing treasures), Some Thoughts of the Speed of a Lightning Bolt (Jamea Ward), Sorcerer's Scroll (Rob Kuntz column, on H. P. Lovecraft mythos gods), Advanced D&D Monster Manual Review, Wormy (cartoon by Tramp), Fineous Fingers (cartoon by JDW). Item Identification The Dragon Magazine #12, Vol. II, #6. Size 11 x 8.5 inches, 32 pages. Publisher TSR Periodicals. Date February, 1978

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